[][src]Struct rand::rngs::ThreadRng

pub struct ThreadRng { /* fields omitted */ }

The type returned by [thread_rng], essentially just a reference to the PRNG in thread-local memory.

ThreadRng uses ReseedingRng wrapping the same PRNG as StdRng, which is reseeded after generating 32 MiB of random data. A single instance is cached per thread and the returned ThreadRng is a reference to this instance — hence ThreadRng is neither Send nor Sync but is safe to use within a single thread. This RNG is seeded and reseeded via [EntropyRng] as required.

Note that the reseeding is done as an extra precaution against entropy leaks and is in theory unnecessary — to predict ThreadRng's output, an attacker would have to either determine most of the RNG's seed or internal state, or crack the algorithm used.

Like StdRng, ThreadRng is a cryptographically secure PRNG. The current algorithm used is HC-128, which is an array-based PRNG that trades memory usage for better performance. This makes it similar to ISAAC, the algorithm used in ThreadRng before rand 0.5.

Cloning this handle just produces a new reference to the same thread-local generator.

Trait Implementations

impl Default for ThreadRng
[src]

impl Clone for ThreadRng
[src]

Performs copy-assignment from source. Read more

impl Debug for ThreadRng
[src]

impl RngCore for ThreadRng
[src]

impl CryptoRng for ThreadRng
[src]

Auto Trait Implementations

impl !Send for ThreadRng

impl !Sync for ThreadRng

Blanket Implementations

impl<R> Rng for R where
    R: RngCore + ?Sized
[src]

Return a random value supporting the [Standard] distribution. Read more

Generate a random value in the range [low, high), i.e. inclusive of low and exclusive of high. Read more

Sample a new value, using the given distribution. Read more

Important traits for DistIter<'a, D, R, T>

Create an iterator that generates values using the given distribution. Read more

Fill dest entirely with random bytes (uniform value distribution), where dest is any type supporting [AsByteSliceMut], namely slices and arrays over primitive integer types (i8, i16, u32, etc.). Read more

Fill dest entirely with random bytes (uniform value distribution), where dest is any type supporting [AsByteSliceMut], namely slices and arrays over primitive integer types (i8, i16, u32, etc.). Read more

Return a bool with a probability p of being true. Read more

Return a bool with a probability of numerator/denominator of being true. I.e. gen_ratio(2, 3) has chance of 2 in 3, or about 67%, of returning true. If numerator == denominator, then the returned value is guaranteed to be true. If numerator == 0, then the returned value is guaranteed to be false. Read more

Deprecated since 0.6.0

: use SliceRandom::choose instead

Return a random element from values. Read more

Deprecated since 0.6.0

: use SliceRandom::choose_mut instead

Return a mutable pointer to a random element from values. Read more

Deprecated since 0.6.0

: use SliceRandom::shuffle instead

Shuffle a mutable slice in place. Read more

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

impl<T> From for T
[src]

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
[src]